I keep talking about Ilya’s demo. So here it is. He shows that Synchronous Technology has far more flexibility than history. But you have to remember that on top of all of this, Solid Edge also has history capabilities. A commenter pointed out a couple of weeks ago that direct edit is not without its weaknesses. If you move one of those holes from the part off into space, you can’t just change a dimension to get it back – its gone (unless you can still use Undo to get it back). This is something I’ve talked about before, once a face is moved out of the topology, the software forgets about it, which is both an advantage and a weakness of direct edit systems. If you put a fillet over something and it blows away a flat face, you can’t get that face back easily.
Anyway, Ilya shows that you can control the live rules, control the dimensions, and add sketch-like relations to faces on a model to control the design intent on the fly. I think Solid Edge should lead with this kind of demo rather than the full-power demos they lead with now. Live Rules looks too much like magic to the uninitiated, and nobody trusts magic CAD demos. Breaking it down to its simplest elements should be the entry point for everyone. And the tutorials that come with the software should do the same. Maybe even the default settings should bet set to make minimal use of Live Rules initially.
Tell me what you think of this demo. Especially skeptics out there. I want to know if this makes more sense to you than whatever you have seen before.
The demo comes in two parts, and is given by Ilya himself. He has a little accent, but is totally understandable.
I’d really like to thank Ilya for a great performance, and others who helped come up with the flow of ideas and simple ways to convey them.