It has been a while since anyone considered me a Synchronous Technology cynic, although that’s initially exactly what I was. ST1 came out in about 2006, and it was preceded by an incredible hype parade. It was the first real news anyone had heard from Solid Edge in years. We didn’t even know what it was, but most of the professional (and semi-pro and amateur) CAD press had a lot to say about it. I visited Huntsville and got to ask questions and play with the software, but I was still unimpressed.
When ST3 hit the shelves and they united Synch and Ordered modeling, the lights suddenly came on, and I got it.
Since then I’ve watched the lights go on for other former cynics. The latest SolidWorks user who is starting to understand is Jeff Mirisola. I’ve known Jeff for a while. We share some traits, including Boston blood, and maybe we’re both a little unvarnished from time to time. Jeff was at the last Solid Edge University, and his write up of the company, event, and product at that time I thought showed he spent more time looking for the free beer than looking at the software. If I know Jeff, he’d probably agree with that summary. His write up was cynical on multiple levels, without even mentioning the software.
Just this week, Jeff had a look at a stripped down version of Solid Edge called 3DSync. As the name implies, it’s just the synchronous part of the software. If you read his article, you can watch it slowly dawn on him that Synchronous is a step up from your normal SolidWorks methods.
It’s 3DSync’s ability to recognize design intent that sets it apart. As I played with it, I came to realize just how much more powerful it was, how much more streamlined.
Jeff’s only point of reference is SolidWorks, so you can tell that actually working with the synchronous tools is a bit of an eye-opener for him. He almost seems apologetic about not bashing Solid Edge.
Frankly, I think Siemens may be on to something here. I was initially incredulous, knowing full well the power of a history-based system’s capabilities when importing non-native files. It’s the editing aspect that is swaying me.
When you peel yourself away from the idea that history-based modeling is the indisputable king of CAD, all kinds of things become possible. It took me until ST3 to see it. Jeff’s seeing it after ST6. When will you see it?