If you’re too lazy to check out the agenda yourself, then here’s a bit of a visual to help you get an idea of what’s going on.
Most of what’s going on is Part and Assembly modeling, which is as it should be. Synchronous modeling is next. This is also important because Synchronous Technology is the biggest differentiator between what you’ve got and what everybody else has. Design documentation is drawings, very important. Everything is important, and it looks like they’re getting the proportions at least in the right ballpark. Productivity tips will probably also be distributed among the part and assembly modeling, so it’s hard to split that one out separately.
The Input Session is what looks very important to me. I think this is the round table sessions where Solid Edge listens to you bitch for lack of a nicer word. This can be the most valuable time you spend of all, I think. Complaining to the developers will help guide them down the right path. Instead of creating something like a design disintegrator that you don’t need, maybe they will create better color management tools, or degree of freedom analysis tools, or something like that. If Solid Edge users have learned anything in the past few years, it’s probably “complaining can be constructive”. Just ask Ault, Mileti, and Mason about the benefits you can (eventually) get from putting your problems out there.
Anyway, looking forward to seeing you all at SEU. New friends, new tools. For you converted ‘Works users, I understand that the legendary Jeff Mirisola will be there.